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Projects

An RPG dungeon crawler with procedural level generation made for my A-level computer science coursework in the Unity engine.

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A prototype for a turn-based battle concept made in Unity. it combines the logic of RPG combat with the gameplay of a 4 key rhythm game in order to demonstrate the concept of a more interactive RPG combat experience.

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Game Dead is a satirical 'Cookie Clicker' styled game in which a game developer is tasked with making a game in a strict time limit, work too inefficiently and he'll be stuck working late in crunch time.

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This game was made in a team of 3, with me being the sole programmer for the game.

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A game about a priest named Father Truss who has found himself trapped deep within the underworld. Using weapons found along the way he must fight his way out of hell!

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This game was made as a cross-campus university group project with the team consisting of the Guildford and Birmingham ACM campuses. There were 3 programmers with myself taking the role of Programming Lead.

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A singleplayer 3D third person platforming prototype with a small variety of features and obstacle demonstrations, including a unique grappling gun-like mechanic.

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This project was made for a solo university module. and was thus made entirely by me.

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A 3D PSX-style horror game in which you must traverse a nightmare and collect artefacts without being confronted by the demons of your past.

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Created for the ACM New Years Game Jam in a team of 7, with me being one of two programmers on the team.

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A stylised FNAF fangame that featured unconventional game mechanics and unique characters alongside other common mechanics you would find in other fangames that was made in Clickteam Fusion 2.5.

Ultimately this game was cancelled before it was fully finished but was almost feature-complete when a cancelled build was published.

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This game was being made in a team of 5 with me being the sole programmer and lead designer of the game.

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A top-down action game made in Unity for the ACM Winter Game Jam 2022. Follow Santa on his quest for the hat that contains his magical abilities from the Elves that stole it from him.

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This game was made on a small team in which I was one of two programmers.

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A 2D adventure game where you are a psychiatric ward patient with a messed up face and an overwhelming aura.

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Progressing through the story involves solving puzzles and interacting with a quirky cast of characters.

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This game was made as a group project with 10 people, I worked as a programmer alongside one of the other team members.

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A PvE FPS heavily inspired by Splatoon's Salmon Run gamemode. Survive and get as high a score as you can!

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This was developed solely by me in the span of about a week

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A 2D Retro space shooter where you shoot through endless waves of enemies while upgrading your ship and unlocking powerups along the way. Fight for long enough and you might find yourself against the elusive "Pi Guy".

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This was made for the ACM Winter Game Jam 2023 and was done in a team of 6, with me being one of the two programmers on the team.

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